Tuesday, September 1, 2009

Making the Fur Fly

As we develop the 3D animation and the new version of the game, one of our key areas of focus is realistic fur. We have created a fur shader for our game engine and intend using it extensively in the game as well as for short animation work. As our teddies are intergalactic peace keepers, and take their work very seriously, a realistic look both in our animation and game engine is very important to us.

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